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Custom crafting recipes mod
Custom crafting recipes mod






You can post the recipe packs as new mods here, just tell users to download this mod.Place similar recipes into one file to create recipe packs.Stone alias (rock can now be used instead of stone) (This is real cheating! Smelt one gravel to get 64 blocks of glass!) (recipe from “Crafting obsidian” mod buckets will be returned empty) shapeless ( bucketLava+bucketWater ) > ( obsidian ).(recipe from “ReverseCrafting” mod, making planks back from sticks) shaped ( stick+stick / stick+stick ) > ( planks ).(recipe from “EasyWood” mod, crafting ladder of logs) shaped (log+null+log / log+log+log / log+null+log) > ( ladder,16 ).This is how you can make comments in your recipe files.Ĭomment doesn’t have to start on new line, but all from the # sign till the end of line is treated as a comment.įor those who don’t like brackets: Don’t use them! Aliases are defined in the dictionary, but you can define your own in your recipe file. Alias can contain letters, numbers and underscore. This is an alias definition of new block or item. Removes all recipes that would craft the specified item, no matter how many or what metadata. Removes the crafting recipe that would craft the specified items If you write some super large number here, you will have nearly infinite fuel. Stick has burntime 100, planks 300, coal 1600, lavabucket 20000. Name is an alias or item ID, and burntime defines how long this item should burn. Smelting recipe can have only one item on left, and can’t specify it’s meta. Shapeless recipe has only one “row”, with up to 9 items. Shapeless ( name,m + name,m + name,m … ) > ( name,count,m ) Use “null”, “none”, “air” or “nothing” in empty slots. Recipe rows (the name+name+name pieces) are divided by either, | or /. This is used, for example, to determine leaves, wool and dye colour.Ĭount = number of items produced, default is 1. Name = Block or item name (defined in the dictionary), or number (direct ID) Shaped recipe consist of recipe (left) and result (right). Shaped ( name,m + name,m + name,m / name,m + … ) > ( name,count,m ) For items, you may or may not have to add 256 to the item id, if its 5000 in property file, use *explosiveEgg=5256. General notice: To get modded blocks, simply use their id like this: *pipe=185, and then use keyword pipe. You can also use comments to make the code cleaner. Recipes can be saved in any text files in. Clear (remove all recipes with specified output).Minecraft 1.16.5 Data Packs (119 posts).Minecraft 1.17.1 Data Packs (239 posts).








Custom crafting recipes mod